Bryan Eppihimer
Bryan Eppihimer
Character Artist - Freelance
Greater Atlanta area, United States of America

Summary

I grew up in Houston, Texas where I developed an interest in the arts at an early age. After high school I went on to major in drawing/sculpting at the Atlanta College of Art before transitioning into computer arts. I have since worked on many exciting projects and continue to hone my craft.

Skills

DrawingDigital PaintingDigital SculptingSculpting3D ModelingCharacter ModelingPBR TexturingLook Development3D AnimationGame DevelopmentConcept Design

Software proficiency

Softimage
Softimage
3ds Max
3ds Max
ZBrush
ZBrush
Photoshop
Photoshop
Substance Painter
Substance Painter
Marvelous Designer
Marvelous Designer
CRYENGINE
CRYENGINE
Unreal Engine
Unreal Engine
xNormal
xNormal
TopoGun
TopoGun
Marmoset Toolbag
Marmoset Toolbag

Productions

  • 3145303 smite
    • Video Game
      Smite Tactics
    • Year
      2017
    • Role
      Freelance Character Artist
    • Company
      Hi-Rez Studios
  • The culling banner
    • Video Game
      The Culling
    • Year
      2016
    • Role
      Freelance Character Artist
    • Company
      Xaviant
  • Image
    • Video Game
      Smite
    • Year
      2016
    • Role
      Freelance Character Artist
    • Company
      Hi-Rez Studios
  • Hon logo box art
    • Video Game
      Heroes of Newerth
    • Year
      2015
    • Role
      Freelance Character Aritist
    • Company
      Frostburn Studios
  • Header
    • Video Game
      Lichdom: Battlemage
    • Year
      2014
    • Role
      Senior Character Artist
    • Company
      Xaviant
  • Kaneva start
    • Video Game
      Virtual World of Kaneva
    • Year
      2008
    • Role
      Art Director
    • Company
      kaneva
  • Realtime gaming pai gow poker1
    • Video Game
      Realtime Gaming Casino Suite
    • Year
      2007
    • Role
      Art Director
    • Company
      Realtime Gaming
  • 14860 wizards warriors windows front cover
    • Video Game
      Wizards and Warriors
    • Year
      2000
    • Role
      Animator, Texture artist, Modeler
    • Company
      Heuristic Park, Inc.
  • Nox %28video game   box art%29
    • Video Game
      Nox
    • Year
      2000
    • Role
      Animator
    • Company
      Heuristic Park, Inc.

Experience

  • Character Artist at Freelance
    Canton, Ga, United States of America
    April 2015 - Present

    Help create character assets for various video games

    Clients: Frostburn Studios, GameLoft - NOLA, Garena - CN, Hangar B Productions, Hi-Rez Studios, Reset Studios and Xaviant

  • Senior Character Artist at Xaviant
    Cumming, Ga, United States of America
    November 2008 - April 2015

    Create highly detailed sculpt, game model and textures for characters; organic, hard surface and attachments

    Assisted AD and Leads with style exploration, pipelines/workflows and scheduling

    Mentor and train other character artists

  • Art Director at Kaneva
    Atlanta, Ga, United States of America
    January 2007 - November 2008

    Responsible for managing artists, out-source pipeline and contract negotiations

    Establish art guidelines, schedules and communicate with management to set realistic goals

  • Art Director at RealtimeGaming
    Atlanta, Ga, United States of America
    February 2002 - January 2007

    Established quality level and consistency of the art department; in addition to streamlined the process to maximize time/efforts of the artists

    Maintained production guidelines and deadlines; communicate with developers and management to set realistic goals

    Oversee all art localization efforts

    Contribute to successful shipment of over 35 games

  • 3d Artist at Realtime Gaming
    Atlanta, Ga, United States of America
    June 1999 - February 2002

    Produced animation, modeling, and texturing for game development